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Demo Reel 

Demo reel - Ary Clementino - 02.2024
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Audio Design & Implementation in Games

Different practice projects that I have used to improve my skills, not only in Audio but also in programming and video game development. On The Island  I carried out the entire project in Unity with its integrated Audio engine. In the Unity Creator FPS Kit I implemented all the sounds with Wwise, I designed some scripts and the sound of the gun. In The Forest, I used external assets (like Minecraft music) and implemented all the audio with FMOD and Unity; implementing 3D sounds, ambience, sounds responsive to the player's actions and dynamic music.

The Forest - Music and SFX Implementation with FMOD
The Forest - Music and SFX Implementation with FMOD
02:12
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The Forest - Music and SFX Implementation with FMOD

Ary Clementino
Germ FPS - Music Composition, SFX and Implementation with Wwise
01:34
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Germ FPS - Music Composition, SFX and Implementation with Wwise

Ary Clementino
The Island - Unity Audio
01:32
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The Island - Unity Audio

Ary Clementino

Demo Reel from Game Jams

A selection of music and sound effects that I have made for different games, mostly made during month-long Game Labs organized by Rosario Game Devs, in which I worked together with artists, programmers, game designers and developers.

Ary Clementino - Music & Sound Design Demo Reel
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Music

Games

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